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Accommodating color blind computer users

Buckle up for a complete pro stock car racing experience in NASCAR Racing 2002 Season.Built on the critically praised physics engine of 2001's NASCAR Racing 4, this release offers the demanding driving challenges that fans of the series have come to expect while enhancing presentation with new soundtracks and replay features.No forgiving Sunday drive for arcade-style play, this release instead strives to a provide believable simulation of real-life NASCAR racing for true fans of the sport.NASCAR 2002 astounds the eyes the first time you take to the track.The resolution in which the PC gamer played NASCAR 4 will probably be their choice in NASCAR 2002.Where NASCAR 4 hinted of a "cartoonish" look at that res, NASCAR 2002 sports a more realistic "organic" world.Neil Howe and William Strauss, authors of the 1991 book Generations: The History of America's Future, 1584 to 2069, are often credited with coining the term.

This section describes the status of this document at the time of its publication. A list of current W3C publications and the latest revision of this technical report can be found in the W3C technical reports index at

There is a great deal of variation from one individual to another within any generational cohort.

Nevertheless, the particular environment for any generation affects those individuals in ways that are observable as broad tendencies.

Everything from the car interiors to the track textures lures the senses into NASCAR 2002's alternate world.

The car models dispel their polygonal construction even better than NASCAR 4.


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