The most common objective of dating sims is to date, usually choosing from among several characters, and to achieve a romantic relationship.
The term "dating sim" is also often used incorrectly in English as a generic term for romance-driven games (ren'ai games), a subject matter which is stereotypically associated with the visual novel genre.
This leads to Multiple Endings, though some Dating Sims make it possible to see several of these "endings" in a single playthrough.
Some Sim Date games have been made into Harem anime, though the result is usually nothing special due to the removal of sex and the fact that the narrative can no longer focus on any single character.
(See for example, the difference between the series, which is very close to a Visual Novel style of gameplay, and the DOA Xtreme series, which is the closest thing to a true Dating Sim with mass-market appeal in the US.) If the game plays out like a Choose Your Own Adventure, that's a Visual Novel.
If it feels like you're playing an RPG, trying to keep track of everyone's feelings about you and giving out presents, that's a Dating Sim.
Dating sims, or relationship simulation role-playing games (RS-RPG), are a video game subgenre of simulation games, usually Japanese, with romantic elements.
They are also sometimes put under the category of neoromance.
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